That includes most of The Initiative’s senior design team, including game director Dan Neuburger, design director Drew Murray, lead level designer Chris O’Neill, principal world builder Jolyon Myers, two senior system designers, a group of three former God of War designers and more.Īnd the turnover of top talent doesn’t end in design. Xbox’s The Initiative studio has seen a “fast and furious” wave of senior departures in the past 12 months, VGC has learned.Īs much as half of the core development team known to be working on the upcoming Perfect Dark reboot quit the company during the last year, or around 36 people, analysis of employee LinkedIn profiles has revealed.
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